class GPUSupportedLimits
Properties #
#maxBindGroups: number abstract
#maxBindingsPerBindGroup: number abstract
#maxBufferSize: number abstract
#maxColorAttachmentBytesPerSample: number abstract
#maxColorAttachments: number abstract
#maxComputeInvocationsPerWorkgroup: number abstract
#maxComputeWorkgroupSizeX: number abstract
#maxComputeWorkgroupSizeY: number abstract
#maxComputeWorkgroupSizeZ: number abstract
#maxComputeWorkgroupStorageSize: number abstract
#maxComputeWorkgroupsPerDimension: number abstract
#maxDynamicStorageBuffersPerPipelineLayout: number abstract
#maxDynamicUniformBuffersPerPipelineLayout: number abstract
#maxSampledTexturesPerShaderStage: number abstract
#maxSamplersPerShaderStage: number abstract
#maxStorageBufferBindingSize: number abstract
#maxStorageBuffersPerShaderStage: number abstract
#maxStorageTexturesPerShaderStage: number abstract
#maxTextureArrayLayers: number abstract
#maxTextureDimension1D: number abstract
#maxTextureDimension2D: number abstract
#maxTextureDimension3D: number abstract
#maxUniformBufferBindingSize: number abstract
#maxUniformBuffersPerShaderStage: number abstract
#maxVertexAttributes: number abstract
#maxVertexBufferArrayStride: number abstract
#maxVertexBuffers: number abstract
#minStorageBufferOffsetAlignment: number abstract
#minUniformBufferOffsetAlignment: number abstract